![]() Launch steam.exe and right click on SinVR for properties.Ģ. ![]() The log file is also very different since it always starts with the GPU instantiate and your log files doesn't even have these lines there which is very odd.ġ. We don't think it's the missing Data.unit圓d because the app works without any issues on 99% of the computers and that file doesn't exist in any of them. Originally posted by SinVR:We are still trying to figure out why the app exits right away. i dont think it has anything to do with 32bit but i can see because usually you can run 64bit games on a 32 bit system but its gonna be pretty unstable and your gonna drop frames and crash alot i think its something to do with windows 10 and the game its self just not liking each other i am willing to try it on a 32 bit system and a second system all together to test it as i have all the parts in the world to build pcs Oh, and it also passed virus scan and is present on the allowed list for my firewall. I still get identical output log to what burnouts posted. Tried relocating the files to see what would happen but still no dice. Not sure why steam wouldn't be able to launch 64 bit programs though. ![]() Hmm, this may be due to the fact that steam is 32 bit and deposits itself in a 32 bit compatable folder on win7 instead of the normal program files folder. Please let us know if you are indeed using a 32 bit machine. We can look into making a 32 bit version of the game. ![]() are your computers 32 bit? It sounds like this may be the issue. Originally posted by SinVR:Thanks for sending the log files.
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